War Score Calculation:
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The War Score (WAR) in Civilization 6 is a numerical representation of your military success in a conflict. It's calculated by summing various war factors including units killed/lost, cities captured/lost, and wonders captured.
The calculator uses the following formula:
Where:
Details: War Score affects peace deal negotiations, diplomatic relations with other civilizations, and your overall military reputation in the game.
Tips: Enter all military actions during the war. Positive scores indicate you're winning the war, while negative scores suggest you're losing.
Q1: How does war score affect peace deals?
A: Higher war scores give you more leverage in peace negotiations, allowing you to demand more concessions.
Q2: Do different unit types have different values?
A: In this basic calculation, all units count the same. However, in the game, more advanced units may have slightly different impacts.
Q3: What's a good war score?
A: Scores above 50 indicate clear advantage, while scores below -50 suggest significant disadvantage.
Q4: Does war score affect other civilizations' opinions?
A: Yes, high war scores may make other civilizations fear or respect you, while low scores may make them more aggressive.
Q5: Are there other factors not included here?
A: Yes, the full game calculation may include additional factors like pillaging, nukes used, and diplomatic visibility.