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War Calculator Civ 6

War Score Calculation:

\[ WAR = \sum \text{(All War Factors)} \]

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1. What is War Score in Civilization 6?

The War Score (WAR) in Civilization 6 is a numerical representation of your military success in a conflict. It's calculated by summing various war factors including units killed/lost, cities captured/lost, and wonders captured.

2. How Does the Calculator Work?

The calculator uses the following formula:

\[ WAR = (Units\ Killed \times 5) - (Units\ Lost \times 5) + (Cities\ Captured \times 20) - (Cities\ Lost \times 20) + (Wonders\ Captured \times 10) \]

Where:

3. Importance of War Score

Details: War Score affects peace deal negotiations, diplomatic relations with other civilizations, and your overall military reputation in the game.

4. Using the Calculator

Tips: Enter all military actions during the war. Positive scores indicate you're winning the war, while negative scores suggest you're losing.

5. Frequently Asked Questions (FAQ)

Q1: How does war score affect peace deals?
A: Higher war scores give you more leverage in peace negotiations, allowing you to demand more concessions.

Q2: Do different unit types have different values?
A: In this basic calculation, all units count the same. However, in the game, more advanced units may have slightly different impacts.

Q3: What's a good war score?
A: Scores above 50 indicate clear advantage, while scores below -50 suggest significant disadvantage.

Q4: Does war score affect other civilizations' opinions?
A: Yes, high war scores may make other civilizations fear or respect you, while low scores may make them more aggressive.

Q5: Are there other factors not included here?
A: Yes, the full game calculation may include additional factors like pillaging, nukes used, and diplomatic visibility.

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