Barbarian Unarmored Defense:
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Barbarian Unarmored Defense is a class feature that allows barbarians to calculate their Armor Class (AC) without wearing armor. It combines their natural agility (Dexterity) and toughness (Constitution) to determine how hard they are to hit in combat.
The calculator uses the Barbarian Unarmored Defense formula:
Where:
Explanation: The base 10 represents a normal person's AC without any protection. Barbarians add both their Dexterity and Constitution modifiers to this base value.
Details: AC determines how hard it is for enemies to hit you in combat. Higher AC means you're harder to hit. For barbarians, this calculation is especially important when not wearing armor.
Tips: Enter your current Dexterity and Constitution modifiers (not ability scores). These are typically between -5 and +5 in most games.
Q1: Does this stack with armor?
A: No, you must choose between Unarmored Defense or wearing armor. You cannot combine them.
Q2: What if I have a shield?
A: You can add +2 from a shield to your Unarmored Defense AC.
Q3: Can other classes use this calculation?
A: No, this is specific to barbarians. Monks have a similar but different Unarmored Defense.
Q4: What's a good AC for a barbarian?
A: At low levels, 14-16 is decent. At higher levels, aim for 18+ through ability score improvements.
Q5: Does Rage affect my AC?
A: No, Rage doesn't directly affect AC, though the damage resistance makes you effectively tougher.