Attack Bonus Formula:
From: | To: |
The Attack Bonus in RPGs represents how skilled a character is at landing attacks. It combines your character's natural talent (ability modifier) with their trained combat skills (proficiency bonus).
The calculator uses the simple formula:
Where:
Details: Your attack bonus determines whether you hit opponents in combat. A higher bonus means you're more likely to land successful attacks against an opponent's Armor Class.
Tips: Enter your character's current proficiency bonus (based on level) and the relevant ability modifier (usually Strength or Dexterity). The calculator will sum these values.
Q1: How do I find my proficiency bonus?
A: It's based on character level. In D&D 5e, it ranges from +2 (level 1-4) to +6 (level 17+).
Q2: Which ability modifier should I use?
A: Use Strength for melee weapons, Dexterity for ranged/finesse weapons. Some classes may have exceptions.
Q3: Are there other bonuses to attack?
A: Yes, magic weapons, class features, and spells can provide additional bonuses not included here.
Q4: Does this work for spell attacks?
A: Yes, spell attacks use your spellcasting ability modifier instead of Strength/Dexterity.
Q5: What's a good attack bonus?
A: At level 1, +4 to +5 is typical. Higher-level characters might have +10 or more.