Armor Class Formula:
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Armor Class (AC) represents how difficult it is to land a successful attack on a character. It's determined by the base 10, modified by Dexterity and any armor or magical protections the character has.
The calculator uses the basic AC formula:
Where:
Note: Some armors have maximum DEX modifiers. This calculator assumes you're using the full DEX modifier.
Details: Accurate AC calculation is crucial for combat effectiveness. It determines whether attacks hit or miss your character.
Tips: Enter your character's DEX modifier (can be negative) and total armor bonus (including shields). The calculator will compute your total AC.
Q1: What if I'm wearing heavy armor?
A: Heavy armor typically doesn't allow DEX bonuses (except for some magical armors). Use just the armor's base AC.
Q2: How do shields factor in?
A: Add +2 to your armor bonus when using a shield (or the shield's specific bonus if magical).
Q3: What about natural armor?
A: Creatures with natural armor use different calculations. This calculator is for standard character AC.
Q4: What's a good AC value?
A: At level 1, 14-16 is decent. High-level characters often have 18-22 AC.
Q5: Do temporary bonuses count?
A: Temporary bonuses (like spells) aren't included here - add them to the final AC value.