Artillery Elevation Formula:
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The Hell Let Loose artillery elevation formula calculates the required gun elevation in mils based on target distance. This simple calculation helps players accurately range their artillery shots in the game.
The calculator uses the artillery elevation formula:
Where:
Explanation: The formula converts distance into the corresponding elevation setting needed on the artillery piece.
Details: Correct elevation is crucial for hitting targets in Hell Let Loose. Artillery is most effective when rounds land precisely on target positions.
Tips: Enter the distance to your target in meters. The calculator will output the required elevation in mils. For best results, use accurate distance measurements from the map grid.
Q1: How do I measure distance in Hell Let Loose?
A: Use the grid squares on your map - each small square is 100m, each large square is 1000m. Measure the distance from your artillery to the target.
Q2: Does this work for all artillery pieces?
A: This formula works for the standard artillery guns in Hell Let Loose. Other weapons may use different calculations.
Q3: What about windage or other factors?
A: This calculator provides the basic elevation. In-game conditions like wind may require minor adjustments.
Q4: How precise should I be with the mils?
A: For best results, round to the nearest whole number when setting your artillery.
Q5: Does this work for all maps?
A: Yes, the calculation is consistent across all Hell Let Loose maps.